![]() ![]() Performance impact is reasonably minimal, within a couple of percent of master. ![]() Improve compatibility with games that use FINISH/SIGNAL/LABEL on the GS through VU1 when using MTVU. #4035 MTVU: Improve compatibility with games that do GS SIGNAL/LABEL/FINISH. The MTVU list with remaining compatibility issues can be seen at #1669. We are happy to announce that we have made great progress this time around in improving MTVU compatibility with a bunch of games. Timing adjustments for double strike analog modes.ħ117633 Counters/Vsync: Do correct number of HBlanks per VSync for PAL/NTSC. #3862 Counters: account for vertical frequency differences in non-interlaced analog modes. We have some comparisons below which you can see the differences, alternatively our users can check out the relative PR for more details. This change smooths out frame pacing substantially across the board (easily visible in RTSS). Frametimes regularly would jump up and down in various situations. By RedPanda4552 and refractionpcsx2.Ĭomparing PCSX2's old framelimiter with RTSS showed there was room for improvement. #3785 Counters: Tighten tolerances on framelimiter and smooth out frame pacing. In the future we will transition and combine both of them so all missing features get added. #3994 PAD: For the PAD feature that handles PS2 controller input we merged LilyPad for Windows users and OnePad 2.0 for Linux/Mac. #3889 USB: For the USB feature we merged the USBqemu-wheel plugin into the core. #3756 SPU2: For the SPU2 feature that handles PS2 audio we merged the SPU2-X plugin into the core. #3782 DEV9: For the DEV9 feature that handles PS2 hard disk drive and Ethernet emulation we merged the dev9ghzdrk plugin into the core. Plugins merger into core continuation:Īs we mentioned in our previous report we are continuing merging the plugins into the core which bring us a variety of benefits.įor people that used different plugins for specific features that aren't available in the plugins we merged don't worry, we are working on adding those features as well, be patientĬurrently the following plugins have been merged into the core: We've made some outstanding progress, hope you guys enjoy the read Found forums, converted to LUA.This quarter has been really amazing for us and for our users that enjoy using PCSX2. Supposed to correct water effect when widescreen is applied. _mVUt _fi void* mVUsearchProg(u32 startPC, uptr pState) ) Maybe someone can help translate to Scarface addresses?Ĭode: // Searches for Cached Micro Program and sets prog.cur to it (returns entry-point to program) In our emu it's sync always, so just interlock is ok. to mpg calculating results of current set. SO3 uses these as a performance optimization to allow writing next data set regs in parallel ![]() Code: - NOP out some meaningless (M) bits.
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